Human-Zentraedi psychic trickster, A nose for trouble, Falcon has my heart
- Because I can read people’s thoughts, I get +2 to cleverly create advantage when I find out their weaknesses.
- Because I can read the minds of my enemies, once per session I can dramatically turn all their plans to my advantage somehow.
Grizzled veteran of the robotech wars, Leave no one behind,, My old soldier-buddy Raptor
- Because I am a master tactician, I get +2 when I carefully create advantage when I have time to plan and prepare for a situation.
- Because I have genetically enhanced healing, once per session I can clear all of my stress tracks.
Renowned gunslinger, Crazy as a cut snake, Raven’s secret is safe with me
- Because I am quick to the draw, I get +2 to quickly attack opponents in the first round of combat.
- Because I am so fast and nimble, once per session I may perform two actions in a row.
Cybernetic RDF warrior, Blinding rages, Secret crush on Sparrowhawk
- Because of my Built-in-arm-bazooka, I get +2 to forcefully attack when I shoot an enemy from more than one zone away.
- Because I have a cybernetically enhanced body full of implants, once per session I may ignore all incoming damage from one source.
Mysterious cloned scout, Confused memories of the Invid hive, I owe Rook my life
- Because psychic shadows seems to cling about me, I get +2 to sneakily overcome when I stick to the shadows.
- Because I have Invid genetics and memories, once per session I may command lesser Invid to help me.
Ace robotech pilot, Just can’t take life too seriously, I want the respect of Harrier
- Because I am incredibly confident in my abilities, I get a +2 to flashily overcome when I impress someone I’m talking to.
- Because I have a nearly psychic level of spatial and depth awareness, once per session I may perform a maneuver that leaves all my opponents momentarily in stunned awe.